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Another life: virtual worlds as tools for learning

Another life: virtual worlds as tools for learning,10.1145/1235511.1235514,Elearn,Jay Cross,Tony O'driscoll,Eilif Trondsen

Another life: virtual worlds as tools for learning   (Citations: 13)
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Journal: Elearn , vol. 2007, no. 3, 2007
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    • ...Educators have begun to recognize the potential for online virtual worlds [12] developing learning games [45], laboratory activities [32], and spaces where the avatars of faculty and students can meet for discussions and lectures [5]...

    Todd Heinoet al. Limitations of Signs as Navigation Aids in Virtual Worlds

    • ...978-0-7695-3450-3/09 $25.00 © 2009 IEEE 1 has created a Second Life representation as well (one of our classroom buildings is shown in Figure 1). Virtual worlds like Second Life have the potential to “encourage social groups to form” and support “a culture of collaborative learning” [3] in ways that are not present in traditional online courses...
    • ...While there are those who suggest that virtual worlds will not replace traditional forms of learning, and that virtual worlds offer much more than just the potential to fill virtual classrooms with virtual students [3], we feel it is important to understand how Second Life lectures compare to traditional real world lectures to begin to appreciate the ways to best leverage this technology for conveying subject matter to students...

    Daniel C. Cliburnet al. Second Life as a Medium for Lecturing in College Courses

    • ...In this context, 3D virtual worlds, for instance Second Life [13], hold a significant innovation potential for eLearning as they simulate the perceived social presence of lecturers and learners [2]...
    • ...In particular from virtual worlds a wide spectrum of innovative learning scenarios [2][6][17] recently emerged...

    Raphael Zenderet al. Pervasive Media and Messaging Services for Immersive Learning Experien...

    • ...Educators have also begun to recognize the potential for online virtual worlds [11, 15, 20], developing spaces where the avatars of faculty and students can meet for discussions, meetings, and lectures [5]...

    Daniel C. Cliburnet al. A Comparison of Maps and Signs for Ordered and Unordered Navigation Ta...

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